How To Create Hair Caps: a few different workflows
The Hair Cap is basically the mesh that has a shape of the character’s scalp, and plays a role of a hair coverage layer and placed under the hair cards. It’s most useful for the short hairstyles, which have buzzcut or fade.
Creating the hair cap essentially means to create the texture of the short hair for the character’s scalp. Because placing the hair cards for the short hair like the buzzcut or fade is not always going to look good. And maybe will save you some triangles.
Here are a few ways to create the hair cap for real-time characters.
13 Workflows To Place The Hair Cards For Real-time Hair
Here are some useful techniques for working with hair cards for game-ready hair. Since, the whole process is slow, intimidating, there are some hacks, tools and plugins that can speed up the process.
I go over 13 different workflows, some of them are free and some use paid plugins, but you will find worrkflow for any 3d software in this article.