How To Create Hair Caps: a few different workflows

The Hair Cap is basically the mesh that has a shape of the character’s scalp, and plays a role of a hair coverage layer and placed under the hair cards. It’s most useful for the short hairstyles, which have buzzcut or fade.

Creating the hair cap essentially means to create the texture of the short hair for the character’s scalp. Because placing the hair cards for the short hair like the buzzcut or fade is not always going to look good. And maybe will save you some triangles.

Here are a few ways to create the hair cap for real-time characters.

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